Products

FreeMeshX Global 1.07 is now live!

August 6, 2016
/ / /
Comments Closed

Patch 1.07

Prepar3D_2016-03-14_00-53-44

Thank you for the reports of terrain anomalies. Without your reports, some of these bugs would have continued to go unnoticed and unfixed. We greatly appreciate it.

Patch Description

Like the previous patch, 1.07 focuses mainly on some of the more remote parts of the world, with the bulk of the improvements in South America. Nonetheless, 1.07 should fix some of the “papercuts” in Florida where some random hills have appeared in the 1.0 release. The islands of Madagascar and Papau New Guinea see some corrections, as well as Ulawa Island off in the Pacific.

This patch is non-cumulative. I recommend you install the cumulative patch 1.05 and patch 1.06 before you install 1.07. Many fixes and upgrades are included in 1.05 and 1.06.

Changelog additions:

– Smoothed out more artifacts near KMCO and KTPA
– Major cleanup of eastern Patagonia
– Removed large terrain spike near Ulawa Island (near Solomon Islands)
– Some fixes for Papau New Guinea
– Removed spikes in northern Madagascar
– Cleaned up more of the Andes mountains, including spike near Illimani mountain

Installation

Here is your installation guide for patch 1.07:

  1. Drag and drop the scenery folder from each FreeMeshX region folder from the 1.07 patch into your corresponding installed region folder. Overwrite all files.
  2. Drag and drop the scenery folder from the FreeMeshX – Patches folder into your existing FreeMeshX – Patches folder. Overwrite any older files.

If you’re a new user, make sure you add scenery entries to your scenery library. See http://ninetwopro.com/freemeshx/fmx-installation/ for a pictorial guide on that process.

Hypothetical relative scenery library order:

  1. FreeMeshX – Patches
  2. FreeMeshX – Africa
  3. FreeMeshX – Antarctica
  4. FreeMeshX – Asia
  5. FreeMeshX – Australia and Oceania
  6. FreeMeshX – Europe
  7. FreeMeshX – North America
  8. FreeMeshX – South and Central America

Of course, your real load order will be different, but you must keep the FreeMeshX – Patches library entry above the FreeMeshX regions.

I’ve been frequently asked on where to add these in the scenery library. The answer is: It’s up to you. I would keep them before any ORBX regions and after your stock scenery. That’s about all the advice we can give you since everyone’s library is so different.

Download (562 MB)

Both BitTorrent or MediaFire download is supported. If there is active seeding by numerous seeders, the BitTorrent option is often faster, and the file integrity checks are exceptional. However, MediaFire serves great download speeds, especially if a download manager is used, which we highly recommend in order to avoid corrupted downloads and for pause/resume functionality.

Torrent

http://www.mediafire.com/download/nvm829a2b8dza5l/FreeMeshX_-_1.07_Patch.torrent

MediaFire Direct Download

http://www.mediafire.com/download/i63bz6fe64f904q/FreeMeshX_-_1.07_Patch.7z

MD5SUM
e440caa29d7f1b8ec6658ebca0c7e5f7

Read More

FreeMeshX 1.06 Patch Released!

February 20, 2016
/ / /
Comments Closed

Patch 1.06

iVX2TIF

This patch fixes several remote areas in South America, but also fixes artifacts in the Alps that were mistakenly introduced in patch 1.05. Some small miscellaneous fixes are also included for Florida and Vietnam.

Patch Description

Remote areas of Patagonia and Amazonia Profunda needed some major corrections. That is the bulk of this patch. In patch 1.05, when I recompiled the area of N 40 deg E 010 deg, I forgot to include some corrected data, so the previous patch actually introduced some artifacts, especially near Innsbruck, Austria. This area is now fixed in patch 1.06. In addition, a water bug was smoothed out near KFLL, and a spike was removed near Hi Van Pass near Da Nang, Vietnam.

This patch is non-cumulative. I recommend you install the cumulative patch 1.05 before you install 1.06. Many fixes and upgrades are included in 1.05.

Installation

Here is your installation guide for patch 1.06:

  1. Drag and drop the scenery folder from each FreeMeshX region folder from the 1.05 patch into your corresponding installed region folder. Overwrite all files. Do the same for the FreeMeshX – Patches folder.
  2. You’re done. That was easy.

If you’re a new user, make sure you add scenery entries to your scenery library. See http://ninetwopro.com/freemeshx/fmx-installation/ for a pictorial guide on that process.

Hypothetical relative scenery library order:

  1. FreeMeshX – Patches
  2. FreeMeshX – Africa
  3. FreeMeshX – Antarctica
  4. FreeMeshX – Asia
  5. FreeMeshX – Australia and Oceania
  6. FreeMeshX – Europe
  7. FreeMeshX – North America
  8. FreeMeshX – South and Central America

Of course, your real load order will be different, but you must keep the FreeMeshX – Patches library entry above the FreeMeshX regions.

I’ve been frequently asked on where to add these in the scenery library. The answer is: It’s up to you. I would keep them before any ORBX regions and after your stock scenery. That’s about all the advice we can give you since everyone’s library is so different.

Download (885 MB)

Both BitTorrent or MediaFire download is supported. If there is active seeding by numerous seeders, the BitTorrent option is often faster, and the file integrity checks are exceptional. However, MediaFire serves great download speeds, especially if a download manager is used, which we highly recommend in order to avoid corrupted downloads and for pause/resume functionality.

Torrent

http://www.mediafire.com/download/kaa6jarepc7ytna/FreeMeshX_-_1.06_Patch.torrent

MediaFire Direct Download

http://www.mediafire.com/download/v8l9l13owczzgb4/FreeMeshX_-_1.06_Patch.7z

MD5SUM
08f96c3f59aa224457e1e727dc1b1454

Read More

FreeMeshX 1.05 Patch Released!

December 5, 2015
/ / /
Comments Closed

Patch 1.05

apEFckt

This patch is mainly an update for the Mediterranean and Middle East area with new 1 arc-second data from NASA. This replaces many tiles and makes the older patches obsolete. Some bug fixes are also present.

Patch Description

In August 2015, three months after the 1.0 release of FreeMeshX Global, NASA released the last of its new 1 arc-second SRTM datasets. The new data finally updated the Mediterranean and Middle East regions with the highest resolution SRTM data available. For the FreeMeshX Global 1.0 release, a combination of LOD9 and LOD10 data was used for this region, but this approach was a bit buggy, and had to be straightened out with subsequent patches. Today, no combination of different resolution data is needed as this region is now completely LOD10.

As a result, much of the older patched terrain tiles will be replaced with full LOD10 tiles, and so it was decided to make this patch an all-in-one solution to bring FreeMeshX Global 1.0 to version 1.05. All of the previously patched data and the new patched data will be contained with this patch, so patches 1.01 – 1.04 will no longer be needed.

Other fixes include:

  •  Fixed artifacts in NW Borneo near Gaya Island
  •  Eiffel tower hump removed
  •  Smooth out small artifacts near NTMU
  •  Many Columbia spikes filtered out — replaced an entire tile

The total file size of the 1.05 patch is quite large: 9.7 GB. An incremental patch was considered for existing 1.04 users, but since much of the older patches will be overwritten, an incremental patch from 1.04 to 1.05 would still be large at 7.7 GB, so it was decided to just make a cumulative merged patch instead of possibly creating confusion with a second, incremental version.

Installation

The installation procedure is a different from the previous patches. Because there is a lot of new data in this patch, the patched data is now organized by region instead of being within a single “FreeMeshX – Patches” directory. Only miscellaneous fixes are now included in this particular folder.

Here is your installation guide for patch 1.05:

  1. Inside your existing, installed “FreeMeshX – Patches/scenery” folder, delete all existing files. If you are a new FreeMeshX user and upgrading from 1.0 to 1.05, then you do not need to worry about this step.
  2. Drag and drop the scenery folder from each FreeMeshX region folder from the 1.05 patch into your corresponding installed region folder. Overwrite all files. Do the same for the FreeMeshX – Patches folder.
  3. You’re done. That was easy.

If you’re a new user, make sure you add scenery entries to your scenery library. See http://ninetwopro.com/freemeshx/fmx-installation/ for a pictorial guide on that process.

Hypothetical relative scenery library order:

  1. FreeMeshX – Patches
  2. FreeMeshX – Africa
  3. FreeMeshX – Antarctica
  4. FreeMeshX – Asia
  5. FreeMeshX – Australia and Oceania
  6. FreeMeshX – Europe
  7. FreeMeshX – North America
  8. FreeMeshX – South and Central America

Of course, your real load order will be different, but you must keep the FreeMeshX – Patches library entry above the FreeMeshX regions.

I’ve been frequently asked on where to add these in the scenery library. The answer is: It’s up to you. I would keep them before any ORBX regions and after your stock scenery. That’s about all the advice we can give you since everyone’s library is so different.

Download (9.7 GB)

Both BitTorrent or MediaFire download is supported. If there is active seeding by numerous seeders, the BitTorrent option is often faster, and the file integrity checks are exceptional. However, MediaFire serves great download speeds, especially if a download manager is used, which we highly recommend in order to avoid corrupted downloads and for pause/resume functionality.

Torrent

http://www.mediafire.com/download/9j3wi16745y1377/FreeMeshX_-_1.05_Patch.torrent

MediaFire Direct Download

http://www.mediafire.com/download/spnyd8smt92argj/FreeMeshX_-_1.05_Patch.7z

MD5SUM
9470c232145bf50bac0a426acd42670b

Read More
fsx 2015-05-20 22-41-17-82

FreeMeshX 1.04 Patch Released!

June 25, 2015
/ / /
Comments Closed

Patch Description Please install after patch 1.03! Patch 1.01 Patch 1.02 This patch is mainly a workaround for an FSX mesh rendering bug, but also includes a few fixes for east Africa and Borneo. Every 30 degrees of longitude (30,60,90,120,150) in the east hemisphere experiences a strange seam issue that is visible in the distance, […]

Read More
banner6

FreeMeshX 1.03 Patch Released!

May 24, 2015
/ / /
Comments Closed

Patch Description Please install after patch 1.02! This patch replaces the remaining faulty tile mosaics in Western Asia and Eastern Europe, and fixes source data artifacts in remote areas — Fiji, Papau New Guineau, Himalayas, and New Zealand fjords. This is a rather major patch (3.3 GB), and affects several FreeMeshX regions – Asia, Europe, […]

Read More
banner5

FreeMeshX 1.02 Patch Released!

May 13, 2015
/ / /
Comments Closed

Patch Description This patch fixes issues with artifacts in tiles N50E010 and N50E020. Please install after patch 1.01! Regions affected are FreeMeshX – Europe, specifically the area of Poland and the Baltics. This region suffered from a few artifacts including elevation spikes and plateaus and small data voids. The problem was due to an oversight […]

Read More
banner4

FreeMeshX 1.01 Patch Released!

May 6, 2015
/ / /
Comments Closed

Patch Description This patch fixes issues with artifacts in tiles N30E010 and N40E010. Regions affected are FreeMeshX – Europe, specifically the area of Italy and the Balkans. These areas suffered from stair-stepping and texture striping on initial release, and the bug came to our attention from community members Ebsy and Pe11e. Thanks guys!  These two […]

Read More
banner1

Product Announcement: FreeMeshX

March 8, 2015
/ / /
Comments Closed

Nine Two Productions is proud to announce our first major contribution to the virtual skies. FreeMeshX is an (almost) global rework of Microsoft Flight Simulator X’s ground mesh textures, bringing forward a radically improved level of fidelity and ground texture realism. Developed with N.A.S.A. collected data, FreeMeshX improves both the resolution of ground textures throughout […]

Read More